Simple Latex Code for Game Tree
Coding often kill your time. I tried to make a game tree at the last hour of submission of my assignment and it was so painful. I decided to share my effort to make a game tree from exercise Mas colell Microeconomic theory . \begin{figure} \begin{center} \small \begin{tikzpicture}[thin, level 1/.style={sibling distance=40mm}, level 2/.style={sibling distance=20mm}, level 3/.style={sibling distance=15mm}, every circle node/.style={minimum size=1.5mm,inner sep=0mm}] %start \node[circle,draw,label=above:$player 1$] (root) {} child {node{T0} edge from parent node[left] {$L$}} child { node [circle,fill,](node-S) {} child {node[circle,fill] (node-P) {...