Posts

Showing posts from February, 2018

Simple Latex Code for Game Tree

Coding often kill your time. I tried to make a game tree at the last hour of submission of my assignment and it was so painful. I decided to share my effort to make a game tree from exercise Mas colell Microeconomic theory . \begin{figure}   \begin{center}     \small     \begin{tikzpicture}[thin,       level 1/.style={sibling distance=40mm},       level 2/.style={sibling distance=20mm},       level 3/.style={sibling distance=15mm},       every circle node/.style={minimum size=1.5mm,inner sep=0mm}]       %start       \node[circle,draw,label=above:$player 1$] (root) {}         child {node{T0}           edge from parent             node[left] {$L$}}         child { node [circle,fill,](node-S) {}           child {node[circle,fill] (node-P) {...